Master Commander Gameplay Today!
Explore our comprehensive guides and resources to enhance your Commander skills. Join a community of passionate players and elevate your game!
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Expert Guidance
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Community Support
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Resource Library
Access a wealth of articles, videos, and tools designed to help you understand the nuances of Commander and enhance your gaming experience.
May 2003
Game Basics
Learn the fundamental rules and mechanics of Commander, including deck construction, turn structure, and how to win the game. This section will provide a solid foundation for new players.
January 2023
Advanced Strategies
Explore advanced tactics and strategies for playing Commander effectively, including card synergies, resource management, and how to outsmart your opponents in gameplay.
February 2023
Deck Building
Discover the art of deck building in Commander, focusing on color identity, card selection, and creating a balanced deck that reflects your playstyle and strategy.
March 2023
Community Engagement
Join the vibrant Commander community, participate in local events, and connect with other players to share experiences, strategies, and enjoy the game together.
What is Commander in Magic: The Gathering?
Commander, also known as EDH (Elder Dragon Highlander), is a popular format in Magic: The Gathering where players build a 100-card deck around a legendary creature or planeswalker. The format emphasizes fun, social interaction, and strategic gameplay, making it a favorite among casual and competitive players alike.
How do I build a Commander deck?
To build a Commander deck, start by choosing a legendary creature or planeswalker as your commander. Then, select 99 additional cards that fit your commander’s color identity and strategy. Focus on a balance of creatures, spells, and lands, ensuring you have a cohesive game plan. Don’t forget to include some removal and card draw options to enhance your deck’s performance.
What are the rules for playing Commander?
Commander has specific rules, including a 100-card deck limit, with no duplicates except for basic lands. Players start with 40 life points, and the game is typically played in multiplayer formats. The commander starts in the command zone and can be cast for its mana cost plus an additional 2 colorless mana for each time it has been cast from the command zone. Players can also be eliminated by having their life total reduced to zero or by being dealt 21 damage by a single commander.
Can I use any cards in my Commander deck?
You can only use cards that match your commander’s color identity, which includes the colors in the commander’s mana cost and any colors in its text box. Additionally, cards must be legal in the format, meaning they should not be banned or restricted. This encourages creativity while adhering to the format’s guidelines.
What is the significance of the command zone?
The command zone is a special area where your commander starts the game and can be cast from. It allows players to have strategic options, as commanders can be played multiple times, albeit at an increased mana cost each time. This unique mechanic adds depth to gameplay and encourages players to think critically about their moves and strategies.
How does multiplayer work in Commander?
Commander is often played in multiplayer settings, typically with 3-6 players. Each player takes turns in a clockwise order, and the game can involve alliances, politics, and strategic interactions. The multiplayer aspect enhances the social experience, making it a dynamic and engaging format for players.